Which handheld runs N64?

Nintendo 64 (Nintendo, 1996) tested on 9 devices, cheapest first.

Cheapest device in this data that handles N64

Flawless, with headroom up to 4x internal resolution.

Every tested device

Miyoo Flip

Rockchip RK3566 · ~$60
Hit and miss

Playable, but not guaranteed across the library and not without tweaking.

  • Dual joysticks, unlike the RG35XX SP, so the control side is not the blocker here.

TrimUI Brick

Allwinner A133P · ~$65
Hit and miss

Most titles land around 30 fps, with hitching on the heavier ones.

  • No analog sticks, which makes much of the library awkward to control even when it runs.

Anbernic RG35XX H

Allwinner H700 (quad-core Cortex-A53) · ~$65
Hit and miss

Highly playable in places, but demanding titles struggle.

  • Super Mario 64 runs well most of the time.
  • Running at native resolution rather than upscaled recovers performance on heavier titles.

Miyoo Mini Plus

Dual-core ARM Cortex-A7 @ 1.2 GHz · ~$70
Doesn't run

Not recommended. Do not buy this device for N64.

  • Technically possible: simple titles such as Super Mario 64 can be made playable with frameskip.
  • There are no analog sticks, which is a problem for the system regardless of framerate.
Tested by:Playhouse

Anbernic RG35XX SP

Allwinner H700 (quad-core Cortex-A53) · ~$70
Hit and miss

Simple titles reach playable speeds with tweaking; most of the library struggles.

  • Mario Kart 64 is playable after settings work.
  • There is no analog stick, which makes part of the library unplayable regardless of framerate.

TrimUI Smart Pro

Allwinner A133P @ 1.8 GHz · ~$70
Hit and miss

Possible, with graphical glitches, audio problems or slowdown depending on the title.

  • The FN button toggles a higher clock speed. It makes no difference at PS1 and below but matters here.

Anbernic RG40XX H

Allwinner H700 (quad-core Cortex-A53) · ~$75
Hit and miss

Hit and miss by title. Frame skipping is needed to make demanding games playable.

  • Lighter titles such as Mario Kart 64 are playable.

Anbernic RG CubeXX

Allwinner H700 (quad-core Cortex-A53) · ~$75
Hit and miss

Lighter titles run well; demanding ones do not, and each needs its own settings.

  • Mario Kart 64 and Super Mario 64 run well.
  • Perfect Dark struggles.

Reading this page

Devices are ordered by price, not by score, because the useful question is usually the cheapest thing that clears the bar rather than the best thing available. “Playable” is where most people should stop reading upward: past that you are paying for headroom and upscaling, not for the game running.

Devices absent from this list have no published N64 testing found. That is a gap in the data, not a verdict on the hardware.

Other systems