
1991 • Nintendo R&D1
Samus hunts Metroids on planet SR388 in this atmospheric sequel featuring non-linear exploration.
Exploration-based action game with backtracking, power-up collection, and a darker tone than other entries.
Developed by Nintendo R&D1 as a direct sequel to the original Metroid, bridging the story to Super Metroid.
Proved that complex adventure games could work on portable systems and advanced the Metroid storyline.
Metroid II successfully translated the exploration formula to portable play with atmospheric design despite hardware limitations.