
1994 • Nintendo R&D1
Samus's return to Planet Zebes in a masterclass of atmospheric exploration and non-linear progression.
Exploration-based platformer with interconnected areas, ability-gated progression, and environmental storytelling.
Developed over 3 years by Nintendo R&D1, focusing on creating the ultimate Metroidvania experience with advanced SNES technology.
Perfected the Metroidvania formula and influenced countless indie games with its design philosophy.
Super Metroid achieves perfect atmosphere and pacing, with intuitive progression that makes exploration feel natural and rewarding.