
2000 • Game Arts
Fantasy RPG featuring innovative combat system and epic story of gods and demons.
Turn-based RPG with positioning-based combat, magic combinations, and character skill development.
Developed by Game Arts as a sequel that refined and improved upon the original Grandia's formula.
Influenced JRPG combat design and demonstrated how traditional RPGs could evolve with better technology.
Grandia II delivered excellent JRPG gameplay with an innovative combat system and mature storytelling themes.