1992 • Sonic! Software Planning
Strategic RPG combining chess-like tactical combat with character development and fantasy storytelling.
Grid-based tactical battles with character classes, promotion system, and exploration between combat scenarios.
Developed by Sonic! Software Planning as Sega's answer to Nintendo's Fire Emblem series, focusing on accessibility.
Brought tactical RPGs to a wider audience and influenced the development of console strategy games.
Shining Force successfully translated tactical RPG gameplay to consoles with accessible mechanics and engaging character progression.