1996 • Treasure
Side-scrolling beat 'em up with RPG elements, multiple planes of movement, and branching storylines.
Beat 'em up with RPG character progression, magic spells, and multiple story paths based on player choices.
Developed by Treasure as an evolution of the beat 'em up genre, adding RPG elements and narrative choices.
Influenced the development of action-RPGs and showed how traditional genres could be enhanced with new mechanics.
Guardian Heroes successfully blended beat 'em up action with RPG progression and multiple story paths for excellent replayability.