If you owned a Super Nintendo Entertainment system growing up, your parents probably bought you “Super Ghouls n’ Ghosts”, also known as one of the most frustrating games for the console. Released in North America on November of 1991 for the SNES console and developed by Capcom, “Super Ghouls n’ Ghosts” was the epitome of a hard video game during the 90’s and Capcom was no stranger to producing fist clenching video games, ahem, Mega Man.
After countless deaths and insulting the games mechanics because of its brutally unforgiving difficulty with no easy mode option, I quit playing as a child and have recently returned to it in order to finally say I beat it, with still no luck of course. It’s still definitely harder than any game I’ve played today, but let’s not get carried away and compare the games of each generation. With the new power ups in Super Ghouls n’ Ghosts compared to the NES Ghost n’ Goblins, everything seems more flashy and definitely more helpful. Now, don’t get me wrong, it doesn’t make the game any easier, it’s like saying learning how to speak Chinese is easier than writing it and vice versa.
In this installment of the notorious franchise your mission is to save the princess for the second time begins. This time around you’re able to find armor upgrades which unfortunately does not give you more opportunities for error but does increase the power of your currently equipped weapon and even giving some weapons a homing attribute. The level design is an improvement from the NES version and no longer feels like it’s the games fault that you died. The controls still feel stiff but you are able to double jump this time around which can prove very helpful from beginning to end.
Without intentionally spoiling this game for those of you who have yet to play this game and feel they want to tackle it for bragging rights in the retro gaming community, I will warn that beating the game the first time, is not the true ending. I’ll leave that for you to find out why on your own. In conclusion, this game is definitely a classic worth owning in your retro video game collection and maybe even some of the spin off titles, but just try to keep them in one piece.
There are rumors of a new version of Ghosts and Goblins for current generation of consoles will go into development soon, I hope it is as good as the original versions.
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